![]() Hopefully, the banner creation system will be overhauled too. Rebellions can now occur where cities or factions can revolt against their ruler.Īdditional functionality is planned to expand on the basic feature set, including education for children, more advanced battle terrain generation, as well as actual banners you and your troops can take into battle. ![]() ![]() Conversations now happen in a more efficient way where the entire scene surrounding a character doesn't need to be loaded. However, we've seen the addition of a birth and death system, allowing actual named characters to die in battle (or from other causes) much like the thousands of unnamed troops that fall on a daily basis. Bannerlord improves on its predecessor technically, but it's difficult to actually point out major features that are unique. For one, there's not much new here compared to Warband. The to-do list was (and still is) extensive. TaleWorlds had to focus on making the game playable before tackling anything else.Ĭompared to Warband, there's not really much new. We documented some of the more serious issues early on, and a large portion of them have since been addressed. Mount & Blade II: Bannerlord launched in a terrible state with more technical problems than one could keep up with.
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